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Fishbones

High poly sculpt - 22k

Software used: zBrush, Photoshop, Maya.

Marmoset for render.

Super Game Dev

Main game character for platforming unity game

Software used: zBrush for highpoly sculpt, Photoshop for diffuse and Maya for initial model.

 

Speed sculpt
Zbrush for sculpt, painting and rendering

 

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